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Set the timestamp format used on each report line in server-side RPT file. Requires installed BattlEye on server and clients joining the server (Local settings) Note that this does not change the location of the " net.log" file, which is enabled with the -netlog command line option.Įnables or disables the BattlEye anti-cheat engine. Default location of log is same as crash dumps and other logs. This is only used if no Mission, Campaign or Config setting zeusCompositionScriptLevel is defined (See Description.ext - zeusCompositionScriptLevel).Įnables output of dedicated server console into textfile.
Arma 2 config file update#
Since Arma 3 update 1.58 supports value 1.8kHz is 0-10, 16kHz is 11-20, for 21-30 it is 32kHz for SPEEX codec and 48kHz for OPUS codec.ĭefines VoN codec type.This article deals with the server.cfg, a configuration file which one can use to configure various. This article deals with the server.cfg, a configuration file which one can use to configure various game server settings such as the difficulty level, how many votes are needed, and welcome messages. For previous titles, see Arma 2: Server Config File.
Arma 2 config file verification#
Missions which use Description.ext#disableChannels will override any setting of disableChannels in the server.cfg.Įnables or disables the signature verification for addons.Įnables or disables the ability to place markers and draw lines in map.ĭefines VoN codec quality. For previous titles, see Arma 2: Server Config File. This page is about Arma 3 server configuration. voice : Boolean - use true to disable usage of voice-chat (VON) for defined channelID.text : Boolean - use true to disable usage of text-chat for defined channelID.
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Default: No restriction to any channels, with text/von chat set to false. ChannelID : Number - use single digit of (0 to 6) to define channelID.
![arma 2 config file arma 2 config file](https://media.moddb.com/images/downloads/1/44/43477/arma2oa_2012-06-01_18-10-44-86.jpg)
The final number will be lesser between number given here and number of mission slots. The maximum number of players that can connect to server. Password required by alternate syntax of serverCommand server-side scripting.